Events
jonev
Category: Workshop

Jon Chambers: Intro to Processing (Workshop)

This workshop is intended to present those new to Processing with an overview and tutorial on the basics of getting started with programming in the Processing environment, as well as to provide the attendees of the 2012 Mobile Processing conference with the opportunity to install both Processing and the Android SDK necessary for participation in...  Read More »

lucasev
Category: Talk

Lucas Kuzma: Seeing Sound (Talk)

This talk will explain how to build an ideal sound visualization and discuss why it's completely useless. From the basic mechanics of sound to the extreme richness given by mere change over time, we will explore the differences and similarities between seeing and hearing and tease out the complications and opportunities they present. Eschewing the...  Read More »

brandonev
Category: Talk

Brandon Passley: Do you need a CS degree to build apps? (Talk)

Traditional higher education is proof that you have completed the minimum requirements in a particular field of study. However, with today's constantly changing technology landscape, do you need a degree in computer science to be a successful developer? Many employers are beginning to look at skills and portfolios over resumes and education. This...  Read More »

geev
Category: Talk

Ge Wang: Breaking Barriers with Sound (Talk)

Stanford Professor and Smule Co-founder Ge Wang presents (with many demos) his story of computer music, mobile music, laptop orchestras, apps, and a social dimension of music and technology. More on Ge Wang

ds13_crop
Category: Workshop

Daniel Sauter/Jesus Duran: Off-the-grid: Create Peer-to-peer Collaborative Networks (Workshop)

In this workshop, we explore how to collaborate and co-create using peer-to-peer wireless networks that are independent from the Web. Using the Ketai library for Processing, the workshop addresses WiFi, Bluetooth, and NFC technologies with the goal to create a distributed musical interface for a collaborative "concert". The workshop also...  Read More »

jdev
Category: Workshop

JD Pirtle: Drawing Machines (Workshop)

This workshop will explore coding techniques using Processing, a popular programming language and environment used by thousands of artists, designers, scientists and others worldwide. Participants will learn to create their own custom software “drawing machines” to enable creative interactivity.  Using design thinking applied to software...  Read More »

lisa1
Category: Panel

Amanda Cox, Marie Hicks, Lisa Yun Lee: The Technology Landscape for Women and Issues of Gender (Panel)

Marie Hicks Artifacts from History: Gender, Infrastructure, and the Assumptions our Technologies (Make Us) Make Ever wonder why decades ago there used to be a higher proportion of women in computing than there is now? Ever wonder why change over time doesn’t always go in the direction we might expect? Using  a historian’s toolkit,...  Read More »

lucasev
Category: Workshop

Lucas Kuzma: Seeing Sound (Workshop)

This workshop will help attendees develop their own sonic visualisations, exploring a variety of methods for converting recorded audio into imagery. We will look at time-domain approaches, mapping raw audio data to graphics, and we will utilize the FFT for frequency domain experimentation. Participants are expected to have a working copy of Xcode,...  Read More »

ds13_crop
Category: Talk

Daniel Sauter: Fast and Slow: Mobile Aesthetics and Civil Liberties (Talk)

In this talk, Daniel Sauter discusses the influence of mobile technologies on his current art practice, and how to empower a new generation of makers to participate in shaping the technological artifacts that shape us socially and culturally. More on Daniel...  Read More »

amanda
Category: Talk

Amanda Cox: Sketching the News (Talk)

We'll examine the process behind a handful of data visualization projects at the New York Times, paying special attention to sketches that show how ideas evolve, how bad work influences good work, and how much of a difference the final polish makes. The general process looks something like this: Get more data, use less data, try a different...  Read More »

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